I suggest you ...

Add Responsive UI Sound Effects to iOS App

This turned out to be much more difficult than expected.

Your two videos on AVAudioPlayer and Sprite Kit sound effects were very helpful to convert audio into the right format and to play it on the device, but unfortunately the sound effects are not responsive for tasks that require many taps (like keyboard clicking, fast next / previous, etc).

From what I've found, the only way to do it properly is to go down to OpenAL, which is quite complex, and I would much rather see you do it first :) Or maybe you know of a better way.

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Alexander Borisenko shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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